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AnimationCafe internship shutofujisawa Show Reel

AnimationCafe internship shutofujisawa Show Reel AnimationCafe is the center of animator It is a special team to produce high-end CG. It is a generalist team dedicated to video production.  also perform effect creation, compositing and direction.

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Behind The Scenes Show Reels

Artemis AA 3057 Model and Texture CGI Breakdown By Sengjoon Song

This is a motion graphic for Artemis AA 3057 from 3 talented students of Academy of art university.

Artemis AA 3057 Model and Texture demo Reel

Artemis AA 3057 CGI Breakdown By Sengjoon Song Model and Texture Artemis AA 3057 CGI Breakdown By Sengjoon Song Artemis AA 3057 CGI Breakdown Artemis AA 3057 CGI Breakdown Artemis AA 3057 Model and Texture CGI Breakdown By Sengjoon Song Artemis AA 3057 Model and Texture CGI Breakdown

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Behind The Scenes Show Reels

CGI Visual Effects Breakdown Legend 964 Making

Legend 964 Making by Djordje Ilic he worked out Everything is completed in 3dsmax with VRay.Texturing is made Iin Mari(non-detrimental workflow) and Photoshop. Final touches are made in Nuke.Everything is rendered on Single HP Workstaion z620 with twin Xeon 2630-v2.Average render time consistent with body is 12 mins for HD.I spent maximum of the time on R&D, because I turned into developing each texture from a scratch.Compositing of texture and procedural maps immediately in 3dsmax gave me a opportunity to make very complicated and image-realistic shaders.

CGI Visual Effects Breakdown Legend 964 Making

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Miarmy Crowd Simulation Demo 2017

Miarmy Crowd Simulation release their new demo reel  miarmy is plugin for Autodesk Maya to render scenes consisting of multiple moving software agents, or entities. The plugin is developed by the Hong Kong-based Basefount Software.

Miarmy Crowd Simulation plugin for Autodesk Maya copy Miarmy Crowd Simulation Demo 2017 copy Miarmy Crowd Simulation copy Crowd Simulation plugin for Autodesk Maya copy

 

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Nik Presto Promo by Martin Gunnarsson

Nik Presto Promo add made using Maya and VFX , Martin Gunnarsson he woks on the 3d animation and setup of each icon and the different ways it would transform used a combination of blendshapes/nCloth and regular Maya deformers  (bend, twist, etc) to achieve some fluid motion. modeling work don by Maurizio De Angelis and other3D Artists: Martin Gunnarsson,Nicolas Seck,Arvid Niklasson  , VFX Supervisor: Mike Merron and Texture/Lighting: Kristoffer Andersson ,Lead 2D:Fabio Zeveti

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Concept Artwork Environment Design by Ryan Lang

Her some  concept Artwork by Ryan Lang He is CGI artist , Ryan Lang, situated in la California . His freelance visual development thought creative person that specialize in surroundings style, color and lighting, and Key Frame illustrations.  crystal rectifier him to affix the Disney team , making fascinating characters for feature films  some as celebrated in work for the Disney Feature Animated films Big Hero 6

BH6_inertia ryan-lang-24 ryan-lang-beekertsuo-web ryan-lang-bh ryan-lang-brooklyn-web ryan-lang-dragonhunter Concept Artwork Environment Designby Ryan Lang ryan-lang-eva-web ryan-lang-gundamweb

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ryan-lang-guyverweb

ryan-lang-hub-momentz-revised-web ryan-lang-ironweb ryan-lang-mouse-guard-web ryan-lang-predweb2-lddddm concept Artwork by Ryan Lang ryan-lang-skrull-iron spawnfinal2 subwaychase

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Behind The Scenes Show Reels

City time lapse with breakdown style shot of a night-time city

City time lapse with breakdown A time-lapse style shot of a night-time city section for a documentary; was omitted from the final version though…
3dsMax, Vray, City Traffic and Fusion for compositing, were the main tools of choice…
Time-lapse cars were created the “real way”; that is, simulating hundred of thousands of frames for hundreds of cars..

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Rhythm And Hues VFX And Animation Software Reel

Rhythm And Hues VFX And Animation Software Reel For 19 years Hanns Rplema worked at Rhythm and Hues Studios. It was an absolutely amazing time and he will always have fond memories of this unique company. thay achieved a lot with comparatively limited resources and looking back company were able to do. This is true for both the quantity and quality of the produced imagery and for the software tools that were used to create them.

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Rhythm And Hues VFX And Animation Software Reel

To close this chapter in my career he have made a reel with some of the parts of the software that I was mainly responsible for or heavily involved in. It includes fur, skin & muscles, crowds, lighting management and a variety of other topics. However, many people contributed to these in many different ways and it is therefore impossible to make a true ‘personal’ reel.

Thanks to all R&H software engineers for providing the environment which allowed me to develop the tools in this video. Without their libraries, applications, support, advice, experience and most of all team spirit this would have been impossible. And thanks to all R&H artists for providing constructive feedback and constantly pushing the tools to their limits and beyond. Their talents are the main ingredient that made this software a successful part in the creation of some amazing imagery. And finally many thanks to the founders (John, Pauline & Keith) who created the environment that instilled in us that community spirit that made us a

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Mocha Customer Show Reel 2015 Imagineer’s Show Reel Featuring Films

Mocha Customer Show Reel 2015 imagineer’s Show Reel featuring films and videos that used mocha Pro, mocha Plus or mocha AE in their visual effects process. Thank you to all the amazing customers who contributed footage (including those that are not represented in the reel

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Mocha Customer Show Reel 2015

Imagineer Systems Limited is a software company that specializes in the development and maintenance of several visual effects (vfx) software applications, used throughout all levels of film, video and broadcast post-production. The company was founded in June 2000 by Allan Jaenicke and Philip McLauchlan. The pair had previously been carrying out joint research, at the University of Surrey, in advanced computer vision technology. By developing mostly specialized (fine-tuning) applications, Imagineer created a versatile product base that was both cross-platform and compatible with other third party tools, editing software, and compositing suites.

 

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CGI VFX Show reels Houdini FX Reel by Brett Angelillis

CGI VFX Show reels Houdini FX Reel by Brett Angelillis Check out another inspiring VFX reel, this time by the talented Houdini VFX Artist Brett Angelillis! This reel shows awesome examples from his most recent Houdini FX work for film and commercials at The Mill and Method Studios. For more info, see the details below:
https://www.youtube.com/watch?v=9OHhvSziUtI&feature=em-subs_digest

Music Track: Nicolas Jaar – Specters of the Future