workflow for creating eyebrows with Yeti and Maya has also had some excellent internal tools for creating hair and fur, most recently Xgen offers interactive grooming and instancing that makes it ideal for creating hair, fur, feathers and more. Peregrine Labs Yeti provides a node-based toolset for instancing geometry and takes on a slightly different workflow.
Workflow for Creating eyebrows with yeti in Maya
Yeti has super integration with Maya and embraces a procedural workflow Users have the power to create, change, animate and render using a custom-designed procedural graph. Yeti grooming workflow doesn’t depend on surface topology or texture UVs. That allows for models to change without notably affecting the grooms.