Creating Facial Shapes Using Layers in ZBrush This is a little test of using layers in ZBrush to create facial shapes for 3D Printing. The model was made as an asset for my new course Clay-2-Digital designed to help traditional sculptors and model makers to make the leap into 3D.
Creating Facial Shapes Using Layers in ZBrush
Learn how to quickly and easily create blendshapes for 3D models using Pixologic zBrush. Content covered includes exporting a 3D mesh from maya, import to zBrush, sculpting individual layers for each blendshape, smart resymmetry to mirror blendshapes, and how to export the created blendshapes into Maya for animation.
Creating Blendshapes in Zbrush
This video from Zbrush and Maya Certified Instructor Andrew Klein covers how to make both symmetrical and asymmetrical blendshapes in Zbrush. The demo covers using transpose masking features, move brush, 3d layers, smart resym, and morph targets to create a variety of shapes.