Game Asset Low Poly Stones And Rocks Blender Tutorial In this tutorial I’ll show you how to sculpt high poly rocks and then bake the geometry onto a low poly model.
Game Asset Low Poly Stones And Rocks Blender Tutorial
In this tutorial I’ll show you how to sculpt high poly rocks and then bake the geometry onto a low poly model.
Throughout the tutorial I talk about sculpting and the necessary settings, baking normals and ambient occlusion in Blender’s Cycles and a curvature map in xNormal, and how to use those bakes to create a quick diffuse texture.