Learn How To Creating Polygon Hair For Game Characters In this videos walk through, we are going to take a look at creating polygon hair for game characters. step by steep workflow for creating polygon hair for character and new technique for grate out put.
How To Creating Polygon Hair for Game Characters
In the video, I use Maya 2014, but the technique can be used in any 3D application. Although the tutorial uses Maya to demonstrate the technique, it’s not Maya specific and any 3D app can be used.
Modeling and Texturing
This video will show how to model a simple band of polygons that can then be distributed across the surface of the head of a character. We will then look at painting a hair texture with opacity to map to the polygon bands. We will also look at creating a specular map for the hair.
Modeling 3D Hair For Game Characters
Modeling 3D Hair For Game Characters over important information like how to fix the normals and edges. and how the faces are shaded.
This additional video just goes over how you might create textures and normal maps for the hair piece. It is not a complete guide, but more of a directional overview of how you can achieve a decent result.