How To Render Interior with 3ds Max and V Ray In this tutorial you will learn all the steps on how to set up lights, cameras and photo-realistic rendering settings for an interior scene using 3ds Max and V-Ray 2.0. In the tutorial explained all the steps to make a scene odiurna, and all the settings to make a scene at night, lighting will vary for each render settings. The scene of the day will be lit using the VRaySun and RaySky while the scene at night is illuminated with artificial light generated by internal lights and lamps.
Light and render an interior night scene using 3ds Max and V-Ray
Light and render an interior day scene using 3ds Max and V-Ray
How To Render Interior with 3ds Max and V Ray
The right materials and the light intensity are the key to achieving a photorealistic scene.
The V-Ray Physical Camera will be used to control exposure, as the lights and the camera interact to create the proper intensity of the day or night. The tutorial is dealt the right setup to get the right balance between a high-quality rendering with minimal noise and spots, within a time of rendering acceptable.
No rendering is complete without a little ‘of post-production. You will see the techniques used in the field to increase and improve areas within your rendering using various steps, such as ambient occlusion, and color correction techniques in Adobe Photoshop.
Topics Covered :
VRaySun and VRaySky Exposure control of the camera
Render Settings daylight and nottura
Setup of the rendering
Compositing and post production
The tutorial is made by MintViz
MintViz is the owner and author of this tutorial . Read the entire article of the tutorial here >
Under Creative Commons License : Attribution Non – Commercial
To access the scene files used in this tutorial, click here to download >
Interior rendering with 3ds Max and V-Ray : lighting daylight