Home TUTORIALS Making Of Beowulf with Zbrush and 3ds Max by Daniel Bel

Making Of Beowulf with Zbrush and 3ds Max by Daniel Bel

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Making Of Beowulf with Zbrush by Daniel Bel . Sculpted in Zbrush, then decimated, export to 3Ds Max and rendered in Vray. I left you a few renders, stills images from Zbrush and a some images of the process. I really hope you like it, thanks a lot!
this short Zbrush tutorial by Deniel Bel . here he describe the process and shared with us the settings of Brush and Renders. Software Used  Zbrush, 3ds Max, Vray
Weblink – www.daniebel.com
Facebook Page – www.facebook.com/danielmbel
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