Making Of Wolverine Character with Zbrush from hosseindiba. Before This project, He used to add some details before posing the character and it made stuff really harder so here Her decided to create a very low poly blocked version with the pose.
Making Of Wolverine Character with Zbrush
Then when he turned dynamesh on, It unified those separate pieces into one so that he started sculpting, when hosseindiba was satisfied with the basic form, he did a retopo using Zremesher, after that, he subdivided my model in order to be able to add those fine details Because when he wanted to add all the details, need to separate body mesh into three parts.
1. Left Arm
3. Right Arm
Use the same procedure for the other parts too fibremesh and polypaint too to add some variations to his hair color.