Orc Warrior Skin Shading Breakdown in Arnold Maya


Rohit Singh from Mumbai, India he shows the skin shading breakdown inside Maya using Arnold renderer.¬† With his challenge “Orc Warrior” in frame Textures and Shading with Arnold, Used XYZ maps to beautify the details, Mudbox to texture the person, and Arnold for rendering.

Shader Breakdown Arnold

 Skin Shading in Arnold РORC Skin Shader Breakdown

and also go through texture maps and how he used them to render the Orc Skin using Standard Surface shader. Will cover a small post effect breakdown and a paint over on the render to create more ideas for presenting the character.

Skin Shader Breakdown Arnold rohit-singh-orc-zbrush-001 ORC Skin Shader Breakdown

Previous articleZurich’s 3D Buildings Available As Open Data Free of charge
Next articleNew Substance Painter Release which improves the core experience


Please enter your comment!
Please enter your name here