Learn How to Retopology Quadriflow from high-density 3D scanning photogrammetry in Cinema 4D Using QuadriFlow plugin.
Using 3D scanning That will give you amazingly lifelike results, but the models are often with very high polycount and impossible to use in a real-time working environment. This is where retopology comes in – using a combination of the right tools and techniques you can reduce the mesh density while keeping the ‘deep’ realism.
Retopology Quadriflow: A Scalable and Robust Method for Quadrangulation
This new plugin by software engineer – Ryan Gordon, The plugin lets you use Quadraflow Meshes in Cinema4d.
QuadriFlow is a scalable algorithm for generating quadrilateral surface meshes based on the Instant Field-Aligned Meshes. Download the plugin